Posts Tagged 'interface'

Timo Arnall, No to NoUI

Of course the interfaces we design may become normalised in use, effectively invisible over time, but that will only happen if we design them to be legible, readable, understandable and to foreground culture over technology. To build trust and confidence

/ Comments Off on Timo Arnall, No to NoUI

Timo Arnall, No to NoUI

Of course the interfaces we design may become normalised in use, effectively invisible over time, but that will only happen if we design them to be legible, readable, understandable and to foreground culture over technology. To build trust and confidence

/ Comments Off on Timo Arnall, No to NoUI

Jake Barton, “Ghostbusting Finally Got Me to Believe in the Power of VR”

The VOID, which stands for Vision of Infinite Dimensions, may be VR, but it’s mapped over a corresponding physical space in which every virtual object has a real-world equivalent; if you reach out to touch a TV set that appears in

/ Comments Off on Jake Barton, “Ghostbusting Finally Got Me to Believe in the Power of VR”

Jake Barton, “Ghostbusting Finally Got Me to Believe in the Power of VR”

The VOID, which stands for Vision of Infinite Dimensions, may be VR, but it’s mapped over a corresponding physical space in which every virtual object has a real-world equivalent; if you reach out to touch a TV set that appears in

/ Comments Off on Jake Barton, “Ghostbusting Finally Got Me to Believe in the Power of VR”